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3den and Zeus ignore Z value for composition objects
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Description

I tried to create some custom compositions and realised that both Zeus and 3den ignore the Z value of an object's position. Therefore, only compositions which do not use the third coordinate are currently possible.

Exampel:
class Object38{side=8;vehicle="Land_BagFence_Short_F";rank="";position[]={-6.73193,-3.28879,1.42262};dir=274;};

Even though the height is 1.42262, the sandbag will be created at 0 meters.

I can send the mod via PM to a dev if reproduction is necessary.

Details

Legacy ID
1231238322
Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Config

Event Timeline

R3vo set Category to Config.Jan 16 2016, 12:36 PM
R3vo set Reproducibility to Always.
R3vo set Severity to None.
R3vo set Resolution to Open.
R3vo set Legacy ID to 1231238322.May 8 2016, 1:30 PM
Koala added a subscriber: Koala.May 8 2016, 1:30 PM
Koala added a comment.Jan 16 2016, 4:45 PM

Hi R3vo,

can you please be more specific?

What are you trying to do? Are you trying to stack those sand barriers on each other for building a wall?

I want to reproduce your issue but I can't do anything with your example.

R3vo added a subscriber: R3vo.May 8 2016, 1:30 PM
R3vo added a comment.Jan 16 2016, 5:38 PM

I've added an example mod and mission.

To reproduce the issue.
Open the mission I provided and check out the sand bag tower. Now, go to groups -> compositions-> example Comp -> FOBs and place the composition. You'll see that the sand bags are all on the same level.

I've also added the source code. If you open the CfgGroups.hpp you can see that the Z value of the position is ignored. They are automatically put to 0 as it seems.

I hope that helps to reproduce the issue. (3den is required)

LouMontana closed this task as Resolved.Nov 6 2020, 12:13 PM
LouMontana updated the task description. (Show Details)
LouMontana set Operating System to Windows 7.