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Revive system - duplicated "was killed by" message
Acknowledged, WishlistPublic


When shooting continuously at a human-controlled soldier (in MP of course, for example with a machinegun) it may happen that the player gets killed twice ("x was killed by y" message appears twice on the screen).

My understanding is that the following happens:

  • the player is killed (message is displayed: "x was killed by y")
  • the revive system kicks in and player respawns "briefly" (less than a second) on the same spot where he died
  • at this moment the continuous fire from the machinegun kills the player and a second message is displayed ("x was killed by y")

In a normal situation (that is when player is not killed in that brief moment when he respawns "on his feet" on the same spot), the "first kill" displays a message but if shooter walks some seconds later close to the unconscious body waiting for revival and shoots the player one more time ("second kill") a message is not displayed.

So to fix this issue I see 2 possibilities:

  • prevent player from being killed during the brief moment of respawn on his feet on the same spot
  • remove the "x was killed by y " message if player is killed a second time during the brief moment of respawn


Legacy ID
End Game - Revive

Event Timeline

d3nn16 set Category to End Game - Revive.Sep 4 2015, 9:23 PM
d3nn16 set Reproducibility to Sometimes.
d3nn16 set Severity to None.
d3nn16 set Resolution to Open.
d3nn16 set Legacy ID to 2040866171.May 8 2016, 12:38 PM