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Ai die when open parachute
Closed, ResolvedPublic

Description

This issue had been reported before by many but it was closed.

Ai still sying in midair when open their chute. As squad leader I'm fine. I can open the chute but not members of the group.

Details

Legacy ID
2725459492
Severity
None
Resolution
No Bug
Reproducibility
Always
Category
AI Issues
Steps To Reproduce

Set parachute in editor and put them directly in the air. mission start in the air

Event Timeline

Heerven edited Steps To Reproduce. (Show Details)Aug 8 2015, 4:49 AM
Heerven set Category to AI Issues.
Heerven set Reproducibility to Always.
Heerven set Severity to None.
Heerven set Resolution to No Bug.
Heerven set Legacy ID to 2725459492.May 8 2016, 12:29 PM
R34P3R added a subscriber: R34P3R.May 8 2016, 12:29 PM
R34P3R added a comment.Aug 8 2015, 9:17 AM

Did you try this vanilla ? i only know this can happend by using MODs (dont know wich one it was...)

Without MOD? I can't give up on MOD unfortunately.

R34P3R added a comment.Aug 8 2015, 3:06 PM

Then live with it or check wich MOD do the problem

The thing is I wasn't the only considering the tickets who has been deleted before with out solution. but thanks for reply.. Still waiting for another opinion.

debug added a subscriber: debug.May 8 2016, 12:29 PM
debug added a comment.Aug 9 2015, 1:45 AM

This is consistent while unmodded (dev version 1.49.131774). AI dies upon transition from free fall animation to parachute deployment. Only workaround is to set foreach units allowdamage false and create trigger that detects istouchingground foreach units set each unit allowdamage true. At one time, long ago this was fixed but it came back I think since version 1.43 or 1.46.