Every other channel 1,2,3,4 trigger but not the direct channel...
Description
Description
Details
Details
- Legacy ID
- 3146760008
- Severity
- None
- Resolution
- No Bug
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- Scripting
Steps To Reproduce
on server... execute:
_ret = [] spawn {while {true} do {if (getPlayerChannel player != -1) then {systemChat "you speak"}; uisleep 1;}};
Every other channel trigger the message, but dont the direct channel...
Event Timeline
Comment Actions
Tested this both on server and client
direct chat never gets detected always -1
command doesnt work at all on dedicated