My servers have a good bandwidth (100mbs) both upload and download. But this still isn't enough to keep the ragdoll synchronized smoothly between clients.
Please give the option to make ragdoll 'client side' so that characters fall to the ground like in single player.
This will avoid all the jerking and wobbly twitching as the dead character tries to update its position until it finally settles and becomes synchronized with other clients on the server.