The new directive "showHUD = 0" for the description.ext hides the HUD, like it should. But it seems like some optics resources use some of the controls of the ingame ui that are hidden too. Not only the HUD is hidden, but also additional information in optics, like the range in range finders or night stalker optics.
- Legacy ID
- No Bug
Steps To Reproduce
- Set showHUD = 0 in your description.ext
- Grab a laser designator, rangefinder or nightstalker ingame
- Guess the range :)