When a player in the prone and run reloading and suddenly finds himself under enemy fire, he can do nothing, because the game continues the animation of reloading. Animation of reloading continues and the player can only watch as the enemy shoots his. Especially it looks stupid if player reload a machinegun or launcher. The player gets hits and continues to reload this weapon, during 5 - 7 sec. This reloading-animation can contribute not only killing of the player, but also it is not realistic action in the game, because man can't get the bullets hits and at the same time to reload weapon!
I think so:
- the player should be able to interrupt the reload animation by means any other action. This ability to allow to player to have a chance of survival, if while reloading he comes under enemy fire.
- Also, if the player gets any hit(bullet hits or nearest explosion), then, the reloading should be automaticaly canceled.