DNA has posted this: http://forums.bistudio.com/showthread.php?149636-Development-Branch-Changelog&p=2940138&viewfull=1#post2940138
Which says: "Tweaked: Walking lowered now with both hands on the gun (WIP)"
My humble request is to enable us to select the style of how our character moves in the profile. Thus, in multiplayer, characters movements are diversified and more natural because not as robotic.
Further, AI should randomize between available walk animations.
Anim styles should possibly also influence how weapon is carried when running (ie lower like the AI does or higher as is currently the case, so it bobs around on the screen.)