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"functionName" call bis_fnc_recompile does not work
Closed, ResolvedPublic

Description

I defined a function description.ext:

CfgFunctions
{
class MyTag
{
class Mycategory
{
class myfunc {};
};
};
};

and added function file fn_myfunc.sqf to [missions_folder]\functions\Mycategory

Then I started the mission and used debug console to recompile function after making some change:
"mytag_fnc_myfunc" call bis_fnc_recompile => didn't work
1 call bis_fnc_recompile => worked

Details

Legacy ID
2210791675
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Scripting

Event Timeline

d3nn16 set Category to Scripting.May 10 2015, 7:55 PM
d3nn16 set Reproducibility to Always.
d3nn16 set Severity to None.
d3nn16 set Resolution to Fixed.
d3nn16 set Legacy ID to 2210791675.May 8 2016, 12:04 PM

Right now, only global functions can be recompiled.

I fixed it, so even campaign or mission specific factions can be selectively recompiled. Should be available in the next dev branch update.