Mod = Epoch 0.3.0.2
The DLC guns that spawn with the bipod already attached, if you remove the bipod and place the gun into storage, after a server restart the gun has the bipod attachment back plus the one removed.
Mod = Epoch 0.3.0.2
The DLC guns that spawn with the bipod already attached, if you remove the bipod and place the gun into storage, after a server restart the gun has the bipod attachment back plus the one removed.
Place gun into storage.
Wait till server restart.
Now you have to bipods.
I am unsure if this happens on other mods, but have confirmed it happens in EpochMod, I have also reported the glitch on EpochMod.com too.
Hello,
We cannot fix mod issues. It is up to the mod creators to fix them. Can you reproduce this issue on unmodded version of the game?
Thank you for your feedback.
Hello VJ and Adam,
This problem is due to our persistence and the inability to remove the attachments from a weapon that are placed into cargo space. We use base classes of weapons with no attachments. However, there are no default BI classes without bipods that I am aware of.
We use the base weapon classes and simply add the existing weapon attachments to the cargo space alongside the weapon. Ideally, the fix would come with a feature like this https://feedback.bistudio.com/T63270 instead of a bunch of workarounds.
We are tracking this issue on our Epoch GitHub here: https://github.com/EpochModTeam/Epoch/issues/411