when using M6 slam mine in arsenal it does no damage to the MBT-52 kuma. not even alittle. everything on the tank stayed white. explosive energy completely bypasses the tank as if it's not there.
Description
Details
- Legacy ID
- 1836895307
- Severity
- None
- Resolution
- No Bug
- Reproducibility
- Always
- Category
- Explosives
open up arsenal, load up a few M6 slam mines, place multiples M6 SLAM facing the "port side" of the MBT Kuma, set them all to 30 seconds, run away and watch the armor behind the tank (starboard side) get blown up while the MBT stays completely white. it's as if the MBT is not even in the path of the explosion. the explosive effect passes through the MBT without doing any damage
this behavior can also be reproduced in campaign mission (bingo fuel) where multiple M6 slam mines triggered by the MBT Kuma does nothing to the tank
Event Timeline
Hello and thank you for your feedback.
The M6 Slam mines are not intended to be used against tanks. It is for disabling lightly armored vehicles.
as of right now, the KUMA can't even function as a hard cover since the explosive energy passes directly through the tank. I'm fine with the M6 not being able to disable the MBT, but at least allow the energy to be absorbed by the tank so it can at function as hard cover. it's also disappointing to note that from a simulation point of view, the M6 should at least do "some" damage to the tank even if it's not enough to disable it with multiple M6 mines. afaik, the M6 SLAM is in fact an anti armor mine designed for tracked vehicles with its shaped explosive charge.
The explosive energy passes through Kuma only in virtual arsenal but not when placed in a game. In game it functions as a hard cover.
Thank you for your feedback.