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Would badly need more CfgLocationTypes
Acknowledged, WishlistPublic

Description

Using the locations is very handy but as default there is not much suitable LocationTypes to use (only the "Name", other have visible icons). Would love to see more unused locations types set as default in game config with same parameters as that "Name" so without icons.

Or as alternative way, to allow adding CfgLocationTypes classes in mission's description.ext. Wouldnt want to make my mission require any addon.

So e.g. if having 6-14 unused location types (classes) added in game config would be big dream for me. Could be named e.g. cusLoc1, cusLoc2, cusLoc3...

As result would be able to use faster methods to detect camps/posts/roadblocks and other military settlements. Also easily set variables into those. Currently using arrays which is a poor slower way.

Details

Legacy ID
525371037
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request
Additional Information

Tried this in mission description.ext but dosent seem to work:
class CfgLocationTypes {
class CampB {
color[] = {0,0,0,1};
drawStyle = "name";
font = "PuristaMedium";
name = "CampB";
shadow = 1;
size = 0;
textSize = 0.04;
texture = "";
};
};

Event Timeline

SaOk edited Additional Information. (Show Details)Apr 7 2015, 9:04 PM
SaOk set Category to Feature Request.
SaOk set Reproducibility to Always.
SaOk set Severity to None.
SaOk set Resolution to Open.
SaOk set Legacy ID to 525371037.May 8 2016, 11:51 AM
SaOk edited a custom field.
Bohemia added a subscriber: Dwarden.Apr 7 2015, 9:04 PM