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[Request] Create visual version of positionCameraToWorld, positionCameraToWorldVisual
Acknowledged, WishlistPublic

Description

currently it seems like positionCameraToWorld doesnt provide a visual position. It is apparent when using this code here in the debug console:

circle = "Sign_Sphere10cm_F" createVehicle position player;

onEachFrame { circle setPos (positionCameraToWorld [0,0,1]) }

As you can see, the object does not keep up with the camera, it sort of lags behind.

With this example, you can see it is not the game performance, using eyeDirection:

can = "Land_Can_V3_F" createVehicle position player;
onEachFrame {

can setPosASL [
    (eyePos player select 0) + (eyeDirection player select 0),
    (eyePos player select 1) + (eyeDirection player select 1),
    (eyePos player select 2) + (eyeDirection player select 2)
]

}

Here you can see there is no lag. The only issue is that the can only moves with the player's head, and not the camera, but that is an unrelated issue.

Details

Legacy ID
3567795264
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request
Additional Information

Event Timeline

Benargee edited Additional Information. (Show Details)Apr 7 2015, 7:43 AM
Benargee set Category to Feature Request.
Benargee set Reproducibility to Always.
Benargee set Severity to None.
Benargee set Resolution to Open.
Benargee set Legacy ID to 3567795264.May 8 2016, 11:50 AM

Confirmed, we would need one for render scope too