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Player able to swim forever at "normal" pace without gaining any fatigue (fatigue exploit)
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Description

Normally, if the player swims at "normal" pace then his/her fatigue will slowly increase over time. However, if the player presses the "walk" key (default W + S) then the player is able to still swim at normal pace but without gaining any fatigue at all (similar to how walking on land doesn't gain fatigue).

Details

Legacy ID
2615782023
Severity
None
Resolution
Open
Reproducibility
Always
Category
Gameplay
Steps To Reproduce

Press "walk" key (default W + S) while in water and then swim.

Additional Information

I discovered this issue while using "Dslyecxi's Stamina Bar" mod.

http://dslyecxi.com/shacktac_wp/shacktac-mods/shacktac-stamina-bar/

Event Timeline

A_killer_Wombat edited Additional Information. (Show Details)
A_killer_Wombat set Category to Gameplay.
A_killer_Wombat set Reproducibility to Always.
A_killer_Wombat set Severity to None.
A_killer_Wombat set Resolution to Open.
A_killer_Wombat set Legacy ID to 2615782023.May 8 2016, 11:50 AM
Bohemia added a subscriber: rogerx.Apr 5 2015, 11:08 PM

Sounds about right, that type of swimming is very economical IRL.

Maybe I've been swimming incorrectly IRL all this time then.

rogerx added a comment.Apr 8 2015, 6:28 PM

Humorous, as there's few available sea worthy methods for deploying as of yet. But you are likely correct, in that there's no fatigue. On the flip, why would you want to deter further use of sea assets at this point of the game? ;-)

Yeah, as an issue it definitely ranks low on importance compared to other issues. However, I figured it's still worth identifying since it's clearly not an intended "feature" by the developers.