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Durring battle the AI very often buries his face into the wall, turning his back to the enemy.
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Description

Please teach the AI not to turn face to any walls, fences or buildings, because in this case the AI is always turns his back towards the enemy.
This is stupid and dead soldier! Also, this position looks ugly and not realistic, when the AI soldiers took aim at the wall! One he wants to kill on this wall!? Maybe a little spider? BIS please see screenshots, it requires your impact.

This happens often, if the player uses for this AI the snap-positions at this objects. But the AI can take such a stupid position also independently in the other cases also.

Please teach artificial intelligence ALWAYS! turn your back, but not face to such objects. It could be a fences, walls, buildings, vehicles or wrecks. If the AI will be located about these objects, then he'll should to always turn your back on them, it's not hard to do.
Please fix this/ {F25910} {F25911} {F25912} {F25913} {F25914} {F25915}

Details

Legacy ID
4097294695
Severity
None
Resolution
No Bug
Reproducibility
Sometimes
Category
AI Issues
Additional Information

One video example: http://www.youtube.com/watch?v=M-XJU_sv4AE&feature=youtu.be

The player uses waypoint "Seek and Destroy" and at the end (after 11 minutes oof video) AI buries his face into the wall of building and ceases to move again.
Even if the AI stops near the building, his gaze should be directed in the opposite direction!

Event Timeline

mickeymen edited Additional Information. (Show Details)Apr 1 2015, 11:43 AM
mickeymen set Category to AI Issues.
mickeymen set Reproducibility to Sometimes.
mickeymen set Severity to None.
mickeymen set Resolution to No Bug.
mickeymen set Legacy ID to 4097294695.May 8 2016, 11:47 AM

I should point out that the last pic was chuckle worthy.

Yes;) This pic from problem of AI-behavior with Binocular or Laser Designator: http://feedback.arma3.com/view.php?id=23268
Even in this issue, the AI may accept such a stupid position, turning his ass to the enemy...

Adam added a comment.Apr 2 2015, 12:54 PM

Hello

Unfortunately this is not a issue. You can use a simple work around by using Combat Mode: Open Fire,Engage at will in Edit Waypoint menu.

Thank you for your feedback.

Resolved!? THIS IS NOT PROBLEM!???
This is Huge problem!!! Sorry you don't understand me and other players.
Several people supported me.

I think, it is necessary to do so: IF THE ANY AI WILL BE LOCATED NEAR THESE OBJECTS, THEN THIS AI SHOULD TO ALWAYS TURN YOUR BACK ON THEM, it's not hard to do.

And this should not depend on the battle mode in the game. In the any mode, the AI should not bury your face into the wall. It's not the human's behavior, this behavior is stupid robot!

Please fix this it greatly improve the AI in the game

"Unfortunately this is not a issue. You can use a simple work around by using Combat Mode: Open Fire,Engage at will in Edit Waypoint menu."

Unfortunately I don't understand why you're talking about modes in the game?
It has no relation to the problem, because the AI in the any mode, can bury face in the wall.

I'm talking about free behavior of the AI, not only the AI in my squad!
Watch the video after 11 minutes: http://www.youtube.com/watch?v=M-XJU_sv4AE&feature=youtu.be
Two soldiers from the enemy squad staring in the direction of the wall of the building! In this case, the weapons and heads of these soldiers penetrates into walls!, is this realistic!?
Isn't that a not problem!?
It is not only not beautiful. It's stupid for the AI in the game, because the opponent is not in the wall. The enemy will most likely rear!

@Adam
Please not ignore this point/ because this issue, today is not resolved.