The AI does not behave properly, if the player uses in the editor the waypoint called "SEEK AND DESTROY". Before, I reported this here: http://feedback.arma3.com/view.php?id=22414
But the AI is not only not penetrates into the building, this AI stops at the this point! As we can see in the following video examples:
http://www.youtube.com/watch?v=OrAsKYrjt6A&feature=youtu.be
http://www.youtube.com/watch?v=M-XJU_sv4AE&feature=youtu.be
Sometimes the AI stops in not dangerous mode, sometimes he still sees the danger, raising the weapon, but stops any movement/
Please create a simulation of human behavior. What we see in the video example, similar to the behavior of stupid robots, but not humans.
If the AI uses waypoint, which named - "SEEK AND DESTROY", then the AI must not stop, he has to constantly move around and try find the enemy!