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AnimStateChanged EH does not return "stop" state if the move key is pressed shortly [VIDEO]
Assigned, WishlistPublic

Description

https://www.youtube.com/watch?v=gMx5wBcETag

AnimChanged EH on the other hand does return stop state but it is missing a bunch of animations in between so not really a substitute.

Details

Legacy ID
2111306039
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Operating System
Windows 7
Category
Engine
Steps To Reproduce

execute in editor:

player addeventhandler ["animstatechanged", {systemchat str (_this select 1)}]

press hold then release move forward key, the last state returned is "mstp" state
now tap the move key - "mstp" never returns

Event Timeline

Killzone_Kid set Category to Engine.
Killzone_Kid set Reproducibility to Have Not Tried.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Open.
Killzone_Kid set Legacy ID to 2111306039.May 8 2016, 11:33 AM
Killzone_Kid edited a custom field.
BIS_fnc_KK updated the task description. (Show Details)
BIS_fnc_KK edited Steps To Reproduce. (Show Details)
BIS_fnc_KK set Operating System to Windows 7.
BIS_fnc_KK added a subscriber: Iceman.
BIS_fnc_KK removed BIS_fnc_KK as the assignee of this task.Nov 24 2020, 6:08 PM
BIS_fnc_KK added a subscriber: BIS_fnc_KK.