https://www.youtube.com/watch?v=gMx5wBcETag
AnimChanged EH on the other hand does return stop state but it is missing a bunch of animations in between so not really a substitute.
https://www.youtube.com/watch?v=gMx5wBcETag
AnimChanged EH on the other hand does return stop state but it is missing a bunch of animations in between so not really a substitute.
execute in editor:
player addeventhandler ["animstatechanged", {systemchat str (_this select 1)}]
press hold then release move forward key, the last state returned is "mstp" state
now tap the move key - "mstp" never returns