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MK200 has "shells hitting the ground" sound, but no visible shell ejection
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Description

The MK200 does not eject shells as of writing this (IIRC it did at one point a while ago) but it does produce the "shells hitting the ground" sound. So either this is a bug and the shell sound is not what is intended, or the bug lies in the issue that there are no visible shells being ejected. I don't know what the Devs' intentions are for this gun's ammo, Caseless or Cased Telescoped, but I'd wager that it is using caseless ammo based on the model and the precedent of using caseless ammo for other weapons. Therefore the solution would be to remove the shell hitting the ground sound.

Details

Legacy ID
1619619150
Severity
None
Resolution
Open
Reproducibility
Always
Category
Particles
Steps To Reproduce

Equip the MK200

Fire, while looking slightly right, toward the ejection port.

Listen for the sound of shells hitting the ground, while seeing no shells leave the weapon

Event Timeline

supercereal4 edited Additional Information. (Show Details)
supercereal4 set Category to Particles.
supercereal4 set Reproducibility to Always.
supercereal4 set Severity to None.
supercereal4 set Resolution to Open.
supercereal4 set Legacy ID to 1619619150.May 7 2016, 8:15 PM