Adding this would allow weapons and attachments to use and be used by scripts via scripting commands such as setObjectTexture for example. There are many, countless other useful ways that modders could implement a feature like this.
Description
Description
Details
Details
- Legacy ID
- 940065530
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Category
- Feature Request
Event Timeline
Comment Actions
It would be cool to see this functionality used to make functional ammo displays on guns, like the Eridanus Insurrection (Halo-universe mod) is hoping to do.
Comment Actions
Hidden Selections are already implemented for Weapons.. But its not possible to change them via scripting commands because one can only get the name of the Primary Weapon not the object itself...
Thats importent for people doing Retextures because if something doesnt fit they would have to restart their arma or reload their mission to change the texture.