Hello,
since a few days i get this error on my Arma 3 Windows Server installation:
Visual C++ Run-Time Error
R6002 - floating point support not loaded
After the error shows up, the server seems to be running, but dont let users connect to it (still shows up in Serverlist). After closing that error, the Server starts new and everything is fine.
As you can see in the Screenshot provided, the CPU usage drops down before the server stops to response.
These are the last messages in the RPT log:
23:09:04 NetServer::finishDestroyPlayer(60741236): DESTROY immediately after CREATE, both cancelled
23:09:14 NetServer::finishDestroyPlayer(88932593): DESTROY immediately after CREATE, both cancelled
23:09:15 NetServer::finishDestroyPlayer(596277967): DESTROY immediately after CREATE, both cancelled
23:09:46 NetServer::finishDestroyPlayer(110788925): DESTROY immediately after CREATE, both cancelled
23:10:07 NetServer::finishDestroyPlayer(1602499644): DESTROY immediately after CREATE, both cancelled {F25551} {F25552} {F25553}