using bikey's generated with it a dedicated server will never show online!
Description
Details
- Legacy ID
- 2692818401
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Editor
create a bikey load it together with other bikeys
start dedicated
server will never show online
Event Timeline
http://forums.bistudio.com/showthread.php?167618-RH-M4-M16-pack&p=2872496&viewfull=1#post2872496
http://forums.bistudio.com/showthread.php?167618-RH-M4-M16-pack&p=2873241&viewfull=1#post2873241
did test it myself, subscribed development branch ArmA3 Tools,
created test key, loaded it together with other keys,
then started server...
exact same behavior as described above in links
server shows never online
download this keys https://drive.google.com/folderview?id=0B1gWUNu0kwK1YldoLTMyTDl4eWc&usp=sharing start them together
server wont show online and each time you switch off server console you have to kill process manual.
"Q-Net_test.bikey" name of key made with development branch of Arma 3 Tools
Hmm, I'm wondering if its something similar that I've encountered over the past day
http://feedback.arma3.com/view.php?id=22552
I've used both the Stable and latest Performance EXE's (Windows)
If you check your RPT while the server is started, do you see the message that it's connected to the 'Steam Servers'? I don't, unless I remove the offending 'bikey' from the 'keys' folder of the dedicated server.
example - end of RPT file
13:59:09 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
The next line, if successful would show (but doesn't, unless I remove the bikey causing the issue):
14:03:00 Connected to Steam servers
I've also noticed that if I kill/terminiate/end task the service via the 'Wait chain' I get a crash dump appear (if I just kill the service via end tasking the exe process I don't)
What I mean is this:
- Resource Monitor
- Select the service - in this case the a3 server exe
- Right-click it and select 'Analyse Wait Chain
- Select all the processes listed
- Select 'End Task'
A crash dump/rpt then occurs.
If I go the normal route and just 'End Process Tree', the server exe from the Resource Monitor, I don't get the dumps.
exact this behavior occurs too
example - end of RPT file
13:59:09 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
The next line, if successful would show (but doesn't, unless I remove the bikey causing the issue):
14:03:00 Connected to Steam servers
I just created a key with dev-branch Arma 3 Tools and it fixed the issue by naming it differently than the old bikey was, which was created with previous stable Arma 3 Tools.
Using exactly same keys in the folder just created with today's update? In changelog nothing says about any changes with anything related to DSSignFile or DSCreateKey or whatever they are called exactly.