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scopeArsenal config param does not work for attachments
Closed, ResolvedPublic

Description

Using the 'scopeArsenal' command for attachments has no affect and does not hide the attachments in the Arsenal. This is rather annoying if you create several of the same attachment and intend to use an attachment switch function (such as MRT or ASDG) and switch between the laser/flash-light and flash-light/laser, as both are always visible in the Arsenal.
Would it be possible for BI to allow it so the scopeArsenal command actually works like it should for attachments, and can hide them from view in the Arsenal?
Also the following has no effect either:

		class Armory
		{
			disabled = 1;
		};

Details

Legacy ID
217440915
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Config
Steps To Reproduce

Code a weapon attachment and include the code:

scope=1; // scope=0 causes an error message
scopeArsenal=0;
class Armory
{
disabled = 1;
};

The attachment(s) will be visible in the Arsenal.

The above code does work, BUT only when used in conjunction with ASDG Joint Rails, due to Robalo's changes that he made to how the Arsenal works (hiding scope=1/scope=0 items). Maybe BI should incorporate his changes to allow this same behaviour by default?

Event Timeline

Jackal326 edited Additional Information. (Show Details)
Jackal326 set Category to Config.
Jackal326 set Reproducibility to Always.
Jackal326 set Severity to None.
Jackal326 set Resolution to Fixed.
Jackal326 set Legacy ID to 217440915.May 7 2016, 8:06 PM

Should be fixed in the next dev build update, Arsenal will now recognize 'scopeArsenal' correctly even for weapon attachments.

BTW: I noticed a link to this issue after being attracted by images in your forum signature. Well played ;)