trying to design a stealth mission off the coast of kamino range i discovered that my CSAT trusty guard on his patrol path decides "oh i will walk through this wall right here"
{F25276}
trying to design a stealth mission off the coast of kamino range i discovered that my CSAT trusty guard on his patrol path decides "oh i will walk through this wall right here"
{F25276}
download mission file
save it in the correct folder
load up arma 3 and load editor on stratis
load mission and click preview
watch the soldier just simply walk through the wall... and then not follow the path i asked him to.
I have attached the mission file.
please open it in the editor! [STRATIS]
tried moving the waypoints closer to the sea, and had the same result.
to me the path is do able.. for the AI ive never seen an AI dodge this route before :(
please let me know if you need any more info and hope the mission.sqm is a good enough debug
Ai walking through walls from begining of arma. i dont know why BI designed interiors of houses if only ai have some advantage now. Im not engoying game if i'm hidden in house with one door and aiming at them, then Uber Ai walk behind me and kill me - how, there was only one doors! ain arma 3 there are uber ai - sniping you down, no matter how far you are, their accuracy is best on world and whole uniwerse.
Actually was caused by the fact, that AI ignored obstacles once they were close to the shoreline. Got fixed and should not occur anymore :) (in the next dev. branch update)
Thanks a lot for helping us improve the game!