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setObjectTexture on Bench of Mi-290 Taru (Bench) broken
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Description

Broken on "Mi-290 Taru (Bench)"
Example: heli setObjectTexture [2, ""];
Nothing is changed.

Works fine on "Taru Bench Pod".
Example: heli setObjectTexture [0, ""];
Texture is removed.

Details

Legacy ID
2155525123
Severity
None
Resolution
Open
Reproducibility
Always
Category
Helicopters DLC
Steps To Reproduce
  1. Spawn an "Mi-290 Taru (Bench)" and "Taru Bench Pod".
  2. Look at the Helicopter and open the debug console.
  3. Type: cursorTarget setObjectTexture [2, ""];
  4. See nothing changes.
  1. Look at the Pod alone and open the debug console.
  2. Type: cursorTarget setObjectTexture [0, ""];
  3. See the texture gets removed.

Event Timeline

Jonpas edited Steps To Reproduce. (Show Details)Dec 9 2014, 6:17 PM
Jonpas edited Additional Information. (Show Details)
Jonpas set Category to Helicopters DLC.
Jonpas set Reproducibility to Always.
Jonpas set Severity to None.
Jonpas set Resolution to Open.
Jonpas set Legacy ID to 2155525123.May 7 2016, 7:57 PM
Jonpas edited a custom field.
Jonpas added a subscriber: Jonpas.May 7 2016, 7:57 PM

Same is true for any custom texture, on Bench variant of the Taru it's impossible to change object texture (using config or setObjectTexture).

Any update on this?