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After or during run the tilted player should be automatically keep torso is vertical.
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Description

The player character has the ability to tilt the body to the side(Q x 2 in the left or E x 2 in the right by Default, see screenshot).
If we tilt the torso and after will use run (W+Shift) then, after run, player character will remain in this tilted position. Why?
Or if we tilt the torso and after will use slow running (W-key), then the player will still move in the tilt! Again question: WHY????

Note! The tilted position it is necessary only to peek or shooting out from behind the corner, then why we should move in this position!? All corners or hiding in the game is not movable!

This moment spoils the feel of the realistic game and sometimes interferes combat between buildings, because for exit from this position, you need again to press the button. Sometimes, the fast battle, a player no time to press the button and he is killed!

I think if player use tilted position, then before slow running(W-Key), or after run(W+Shift key) this player's character should automatically regain the vertical position of the body. It would be very cool! Also, in real life soldier can't move in this tilted position.

Please fix this, because, after tilt, further movement in this position:

  1. Not real in real life
  2. Don't need in the game, because the tilted position it is necessary only to peek out from behind the corners. {F25195}

Details

Legacy ID
2844257486
Severity
None
Resolution
No Bug
Reproducibility
Always
Category
Movement
Steps To Reproduce
  1. Go to the any corner to peek out from behind the corner
  2. Tilt the torso of the body in the side (Qx2 by Default)
  3. Use fast run (W+Shift by Default)
  4. Stop and observe, you are still in the position of the tilt! Why?

--================================================================
Or

  1. Go to the any corner to peek out from behind the corner
  2. Tilt the torso of the body in the side (Qx2 by Default)
  3. Use slowly run (W by Default)
  4. Observe, you run still in the position of the tilt! Why?

Event Timeline

mickeymen edited Additional Information. (Show Details)
mickeymen set Category to Movement.
mickeymen set Reproducibility to Always.
mickeymen set Severity to None.
mickeymen set Resolution to No Bug.
mickeymen set Legacy ID to 2844257486.May 7 2016, 7:53 PM

So you TOGGLE tilt and complain why it is toggled?

Hello,
as Killzone_Kid mentions, after double pressing the tilting keys, the tilt is toggled and will stay toggled until you double press the keys again. If you want to tilt temporarily press and hold the key and the tilt will go off once you release it.

Thank you for your feedback.

The day is not over yet, Why do you close the topic? Give people the opportunity to vote!

Is it hard to understand that an additional button, complicates the simulation of movement during battle, also in the such movement in the position of the tilt makes no sense!
1 Pressing and holding (Q or E) also complicates the control during battle.
The game should be smart and to have easy and intuitive control...

What about people who expect toggle button behave like toggle button? Do you think they are not going to start complaining "Why my toggle tilt reset when I stop running?"

I highly doubt that such people exist, because I've proved to you above that the movement in the position of the tilt no has no any sense.

In any case, you should give people the opportunity to vote, and then look at the reaction...

Well, I would definitely get annoyed about toggle key not actually behaving like toggle.

In any case, thanks for the answers.