Server and client crash if sling loaded object is deleted while still attached to straps.
Description
Description
Details
Details
- Legacy ID
- 3636566959
- Severity
- None
- Resolution
- Fixed
- Reproducibility
- Always
- Category
- Sling Loading
Steps To Reproduce
Tested in MP:
Simply pickup a vehicle and delete it while still attached to straps = crash server and most clients.
EP = createVehicle ["B_MRAP_01_F", position player, [], 0, "NONE"];
Pickup with helicopter and then run
deleteVehicle EP;
Event Timeline
Comment Actions
Supposed to be fixed according to http://forums.bistudio.com/showthread.php?149636-Development-Branch-Changelog&p=2817377&viewfull=1#post2817377