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DS crashes on despawn units ONLY when HC connected: C0000005 ACCESS_VIOLATION at 01B8D050
Closed, ResolvedPublic

Description

AI units are local to HC (spawned on server, transferred with setOwner)

Server despawns units

DS crashes

{F24971}

Details

Legacy ID
1016663555
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Game Crash
Steps To Reproduce

I will try to get a test mission attached here. The mission is part of a larger mod, so short of sending everything to you, it's hard to reproduce.

Additional Information

Please see attached crash logs.

Event Timeline

DasAttorney edited Additional Information. (Show Details)
DasAttorney set Category to Game Crash.
DasAttorney set Reproducibility to Always.
DasAttorney set Severity to None.
DasAttorney set Resolution to Fixed.
DasAttorney set Legacy ID to 1016663555.May 7 2016, 7:37 PM
DasAttorney edited a custom field.
DasAttorney added a subscriber: DasAttorney.

Just to add: The mission is rock solid on just DS and clients.

Crashes only happen when HC is connected.

Hello, there were two possible problems and fixed both, could you please try on Steam Dev rev. 127818 and higher?

Thanks for looking into this one so quickly.

I updated this morning and I'm on 127815.

Will keep an eye on the revisions and test as soon as 127818 goes live.

Hello,
can you please confirm?

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.