AI units are local to HC (spawned on server, transferred with setOwner)
Server despawns units
DS crashes
{F24971}
AI units are local to HC (spawned on server, transferred with setOwner)
Server despawns units
DS crashes
{F24971}
I will try to get a test mission attached here. The mission is part of a larger mod, so short of sending everything to you, it's hard to reproduce.
Please see attached crash logs.
Just to add: The mission is rock solid on just DS and clients.
Crashes only happen when HC is connected.
Hello, there were two possible problems and fixed both, could you please try on Steam Dev rev. 127818 and higher?
Thanks for looking into this one so quickly.
I updated this morning and I'm on 127815.
Will keep an eye on the revisions and test as soon as 127818 goes live.
Mass-closing all resolved issues not updated in the last month.
Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.