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Add a script command to compute a point on a rope
Acknowledged, WishlistPublic

Description

Add a scripting command that for a given parameter in range [0,1] yields a point on a given rope. Example:

_pos = _rope ropePoint 0.5;
_posATL = _rope ropePointATL 0.5;

which would yield the position _pos at 50% of the rope's length, with 0 being the origin of the rope, and 1 being its endpoint.

Reasoning:
In absence of "real" fastroping (which would be preferable but probably much more work-intensive), this would allow easy fast roping scripts, as well as rapel ability and things like Grappling hooks and Zip lines.

Details

Legacy ID
887957535
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request

Event Timeline

Alwarren edited Steps To Reproduce. (Show Details)Oct 9 2014, 11:51 AM
Alwarren edited Additional Information. (Show Details)
Alwarren set Category to Feature Request.
Alwarren set Reproducibility to N/A.
Alwarren set Severity to None.
Alwarren set Resolution to Open.
Alwarren set Legacy ID to 887957535.May 7 2016, 7:34 PM

+1
Nice catch, thank you for pointing this out.

Up voted, more rope support as this is only the beginning of something that could be posatively game changing.