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Missile Lock Sound affected by vehicle attenuation
Closed, ResolvedPublic

Description

soundLocked is muffled by the vehicle attenuation effect when in interior view of a vehicle. This shouldnt be the case, as the sound comes from inside the vehicle, not from outside.

In exterior view you hear the locked sound clear. In Interior view it's muffled and very silent, making it difficult to hear at times.

haven't tested soundIncommingMissile but i wouldn't be surprised if it's the same.

Details

Legacy ID
3435258418
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Sound
Steps To Reproduce

Get into a jet, start the engine. Lock at a target in interior view. Notice how muffled and silent the lock sound is.
Go into exterior view, lock again. Compare the difference.

Event Timeline

Fennek edited Steps To Reproduce. (Show Details)Sep 26 2014, 2:59 PM
Fennek edited Additional Information. (Show Details)
Fennek set Category to Sound.
Fennek set Reproducibility to Always.
Fennek set Severity to None.
Fennek set Resolution to Fixed.
Fennek set Legacy ID to 3435258418.May 7 2016, 7:29 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 7:29 PM

Thumbs up! I can't hear soundlocked or soundincomingmissle at all anymore.

soundincomingmissle, this in particular, very low sound

Gippo added a subscriber: Gippo.May 7 2016, 7:29 PM
Gippo added a comment.Jul 10 2015, 5:05 PM

Still not fixed. First person incoming missile sound in most air vehicles is just too quiet.

Damm it, how this could be missed by developers? Comment, comment, comment, they will se its commented (updated) and they will need to fix it

Problem fixed. Changes will be in nearest patch.

This comment was removed by LouMontana.