Crashing a helicopter while/after sling loading causes huge lag.
Description
Details
- Legacy ID
- 4259307921
- Severity
- None
- Resolution
- Fixed
- Reproducibility
- N/A
- Category
- Sling Loading
- Go into the Editor.
- Make a mission with a transport helicopter and a quadbike.
- Lift the quadbike via sling load and crash the helicopter. -best is to use "this allowDamage False" for your player -if not, have another AI ready to switch to
- After getting out of the wreckage you recieve a huge amount of lag.
I run Arma 3 on 40-60 fps and after those steps I get hardly 5 fps.
EDIT: Only occures with "Orca" and "Mohawk" with advanced flight model.
Event Timeline
Hello,
there have been updates in rotorlib libraries, does this lagging occur for you on latest Steam Dev build?
This kind of lagging does not occur anymore (which I am really thankfull for), but I do get a overall fps loss of 20-30 fps in advanced flight mode.
This ticket here can be resolved.
Thank you. The advanced flight model is indeed more resource demanding. I usually get about 5 FPS drop, it is possible that on lower machines it causes the game to stutter more.
Mass-closing all resolved issues not updated in the last month.
Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.