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Extreme lag if crashing a helicopter while sling loading.
Closed, ResolvedPublic

Description

Crashing a helicopter while/after sling loading causes huge lag.

Details

Legacy ID
4259307921
Severity
None
Resolution
Fixed
Reproducibility
N/A
Category
Sling Loading
Steps To Reproduce
  1. Go into the Editor.
  1. Make a mission with a transport helicopter and a quadbike.
  1. Lift the quadbike via sling load and crash the helicopter. -best is to use "this allowDamage False" for your player -if not, have another AI ready to switch to
  1. After getting out of the wreckage you recieve a huge amount of lag.
Additional Information

I run Arma 3 on 40-60 fps and after those steps I get hardly 5 fps.

EDIT: Only occures with "Orca" and "Mohawk" with advanced flight model.

Event Timeline

SilverDude edited Additional Information. (Show Details)
SilverDude set Category to Sling Loading.
SilverDude set Reproducibility to N/A.
SilverDude set Severity to None.
SilverDude set Resolution to Fixed.
SilverDude set Legacy ID to 4259307921.May 7 2016, 7:25 PM

Hello,
there have been updates in rotorlib libraries, does this lagging occur for you on latest Steam Dev build?

This kind of lagging does not occur anymore (which I am really thankfull for), but I do get a overall fps loss of 20-30 fps in advanced flight mode.

This ticket here can be resolved.

Thank you. The advanced flight model is indeed more resource demanding. I usually get about 5 FPS drop, it is possible that on lower machines it causes the game to stutter more.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.