- Legacy ID
- start mission, execute addScoreSide
- start another mission, check scoreSide value - it is not zero <<<--- BUG HERE.
It is also broken in MP on dedicated. Obviously addScoreSide works only when executed on the server, and while on the server the score stays correct, on the client it increases by the last addScoreSide value every time player drops to the lobby and back: http://www.youtube.com/watch?v=oMiF-Hme_kI
It is broken for all sides. The MP table also lies on client.
However unit addScore and score unit, both work correctly.
Mass-closing all resolved issues not updated in the last month.
Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.