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"InventoryOpened" EH gets self-removed after 1st firing
Closed, ResolvedPublic

Description

If you add "InventoryOpened" EH to player and open Inventory, it will fire once and never fire again. "InventoryClosed" on the other hand stays.

Details

Legacy ID
512679137
Severity
None
Resolution
No Bug
Reproducibility
Always
Category
Scripting
Steps To Reproduce

executre

player addeventhandler ["InventoryOpened", {player sidechat str ["op",time]}]; player addeventhandler ["InventoryClosed", {player sidechat str ["cl",time]}];

open close inventory repeatedly

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Scripting.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to No Bug.
Killzone_Kid set Legacy ID to 512679137.May 7 2016, 7:20 PM

sorry but I'm not able to reproduce this issue

Sorry, my fault should have specified, MP only problem:

http://www.youtube.com/watch?v=ot4xybiy6bQ

New info!

Override of the inventoryopened is also broken in MP

player addeventhandler ["InventoryOpened", {player sidechat str ["op",time]; true}];

player is able to open inventory

In SP everything is fine.