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Call arsenal init command broken by new patch
Closed, ResolvedPublic

Description

["AmmoboxInit",[this,true]] call BIS_fnc_arsenal; no longer works for making an object a Virtual Arsenal since today's patch.

Details

Legacy ID
3427493678
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Virtual Arsenal
Steps To Reproduce
  1. Place object/ammo box (in 2D Editor)
  1. Input ["AmmoboxInit",[this,true]] call BIS_fnc_arsenal; into its "init" field
  1. No arsenal option is avalable in-game.
Additional Information

Another patch, another part of the game being broken.

Event Timeline

FrankDaTank1218 edited Additional Information. (Show Details)
FrankDaTank1218 set Category to Virtual Arsenal.
FrankDaTank1218 set Reproducibility to Always.
FrankDaTank1218 set Severity to None.
FrankDaTank1218 set Resolution to Duplicate.
FrankDaTank1218 set Legacy ID to 3427493678.May 7 2016, 7:15 PM
Bohemia added a subscriber: AD2001.Aug 20 2014, 6:45 PM

Duplicate of #20345

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.