Why Sound Suppressor exist is in the game!?
Today it only reduces the destructive power of bullets!
What other reasons?
Being in a singleplayer game or editor, when I shoot from cover, in the laying position, using a Sound Suppressor against bots, I see what any bots instantly find my fire-position! Why so? It's not right! It's not realistic, because I use Sound Suppressor! Bots should not instantly detect the player, if he uses the visual shelter and Sound Suppressor!
I remember "Operation Flashpoint", where if you used a weapon with Sound Suppressor, then the enemy bots were not able to immediately detect player! They ran, shouted, looking around. It was adequate reaction and it was very realistic!
Why do we not see this in ArmA3?
Sound Suppressor should have sense in the game!