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RotorLib half fps
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As i put the helicopter flight model to > advanced the fps is halfing (exactly half)


Legacy ID
Advanced Flight Model
Additional Information

this doesn't count while paused , also when time is accelerated the fps is quatred.
note: some helicopters reduce more/less fps
Not exactly half

Event Timeline

Costavojik edited Additional Information. (Show Details)
Costavojik set Category to Advanced Flight Model.
Costavojik set Reproducibility to Always.
Costavojik set Severity to None.
Costavojik set Resolution to Open.
Costavojik set Legacy ID to 4182940963.May 7 2016, 7:10 PM
Costavojik edited a custom field.
Bohemia added a subscriber: AD2001.Aug 6 2014, 9:03 AM

Are you guys gonna fix this or something?

I also get quite a bit of fps loss with rotorlib, especially when I speed up the time.

MadDogX added a subscriber: MadDogX.May 7 2016, 7:10 PM

The devs are looking into it. Btw. can you provide some more info on your hardware setup?

For me personally, there is also an FPS drop with RotorLib but it is barely noticable (generally around 4-5 fps). It may be dependent on your CPU speed.

I am not the ticket author, but my specs might help giving you guys some info.
-If I am on the Altis main airport I normally get around 60-70 fps, flying around in a rotorlib helicopter gives me 30-40.

Laptop: Lenovo G770
System: Windows 7 Home Premium
Systemtype: 64-Bit
Processor: Intel i5-2410M ; CPU 2.30GHz
Graphicscard: ATI Mobility Radeon HD 6650M

(Dont't ask me how I get 30-70fps in Arma 3, I do not know myself)

Hope this helps.

Processor: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz
Video Card: NVIDIA GeForce GTX 650 Ti
Memory: 4.1 GB
Operating System: Microsoft Windows 7 Ultimate Edition (build 7600), 64-bit

Can this be optimized a bit?