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Server crashes after AI engagement
Closed, ResolvedPublic

Description

Everytime the AI start shooting at each other or are shot at the server crashes without much warning. This has been tested with a set of mods so its hard to narrow down the cause however from much testing we have come to the conclusion that it may have something todo with-
Steam ticket kicks, MCC, or CBA.

{F24404}

Details

Legacy ID
1327023064
Severity
None
Resolution
Open
Reproducibility
Always
Category
Game Crash
Steps To Reproduce

-Join server with mod packs,
-Login to MCC and create 2 zones
-Place 2 separate factions in zones
-Move zones to central area where they can see each other(MCC adds move waypoints)
-As soon as they start shooting the server crashes.

Additional Information

Tested on both Linux and Windows dedicated Servers. However locally hosted servers don't seem to be effected by crash.

Event Timeline

Sarge888 edited Additional Information. (Show Details)
Sarge888 set Category to Game Crash.
Sarge888 set Reproducibility to Always.
Sarge888 set Severity to None.
Sarge888 set Resolution to Open.
Sarge888 set Legacy ID to 1327023064.May 7 2016, 7:03 PM

Hello,
thank you for reporting the problem. However, it is necessary that the crash is reproducible without any mods enabled. Is that possible?

I'm pretty sure with no mods there wouldn't be an issues since ud have everyone complaining if it was happening with vanilla. So i dont the issue is with vanilla however I don't have the tools to debug your crash dumps so I was hoping u could atleast give me a place to start or wat was sent that caused the servers to crash.

Hello, it is rather difficult for us to analyse crashdumps with mods enabled. WOuld it be possible to disable them?

dedmen closed this task as Resolved.May 20 2020, 4:13 PM