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Can't relocate addon path for launcher
Closed, ResolvedPublic

Description

I donwloaded a lot of addons via workshop and other sources like armaholic. None of those shows up in the launcher, because they are located under ../Documents/Arma3/ and not inside the game directory.

Details

Legacy ID
1711188952
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Launcher
Steps To Reproduce

Open launcher, click "Addons" tab.

Additional Information

It would be great to be able to keep your addons organised in your Documents, instead of between the game files and folders.
The best way to approach this would be to give the user the ability to manually set a path for his addons.
Also, new subscriptions should be stored there.

Event Timeline

Tillus49 edited Additional Information. (Show Details)
Tillus49 set Category to Launcher.
Tillus49 set Reproducibility to Always.
Tillus49 set Severity to None.
Tillus49 set Resolution to Fixed.
Tillus49 set Legacy ID to 1711188952.May 7 2016, 6:58 PM
TOMMEH added a subscriber: TOMMEH.May 7 2016, 6:58 PM

Until this program is out of BETA, I'd stick with PlayWithSix. Much more customisable and fluid if you give it a chance. But also, it supports all mods from Armaholic.

Gekon added a comment.Aug 8 2014, 5:51 PM

This is planned, but not implemented yet. Focus was on Workshop implemntation.

New changes with SteamWorks SDK will also stir things up (and we cannot test them because of no backward compatibility right now).

In conclusion: yes, the Launcher will support non-WS addons. And we are looking into a custom folder for addons, but need to make it consistent with SDK.

Assigning myself until it is implemented to be aware.

You can now add your local addons and mods into launcher manually using a +folder button in the mods tab.
There is also a feature to monitor your selected folders and auto-include any mods found. You can setup your folders in Launcher options (upper right, clog button).

Custom folders to store your addons is are planned.