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Exhaust vertices don't follow animation
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Description

I'm porting over a vehicle that has VTOL capabilities.
This vehicle has exhausts that change direction when it switches from normal flight to vertical flight and vice versa.
Vertices for exhaust effects (smoke and blur) are connected to the nozzles so that they follow them when they transition from one position to the other.
What happens is that the exhaust effects keep staying horizontal regardless of exhaust position as if their position and direction don't get updated.

Details

Legacy ID
847371844
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Vehicles
Steps To Reproduce

Link exhaust pos and dir vertices to a moving part in your cfgSkeleton.
When the vertices are supposed to move along with the other moving part they don't.

Additional Information

If you need the files to speed things up contact me privately on the boards.

Event Timeline

Chairborne edited Additional Information. (Show Details)
Chairborne set Category to Visual-Vehicles.
Chairborne set Reproducibility to Always.
Chairborne set Severity to None.
Chairborne set Resolution to Open.
Chairborne set Legacy ID to 847371844.May 7 2016, 6:58 PM
Tupolov added a subscriber: Tupolov.May 7 2016, 6:58 PM

Exhaust dir can be animated, it appears the exhaust pos cannot be.