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Mode-Switcher of fire is never fixed for any primary weapon!
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Description

Dear developers! If to switch the primary weapon (any assault rifle) to automatic shooting or on fire of queue (on three shots) and after, to replace this primary weapon with any other secondary weapon (a pistol or NLAW for example), then there is a small error!

Exact algorithm of actions:

  1. The player set an automatic mode of shooting on the primary weapon.
  2. The player changed his primary weapon on the any secondary weapons (NLAW or a pistol).
  3. Again, the player has changed secondary weapons on their primary weapon and we see, that fire mode, always comes back only to single shots!

Why!? But before that the player was installed automatic fire!?
I.e. mode switcher of fire is never fixed for any primary weapon!
So occurs always and to all primary weapon!
As though the mode switcher of fire is has been switched by unknown force in a initial starting position of single shooting.

Please fix any switching of fire for all primary weapons, because the mode switcher is not capable to be switched independently of player!

Details

Legacy ID
777399656
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Category
Controls

Event Timeline

mickeymen edited Steps To Reproduce. (Show Details)Jul 8 2014, 2:22 PM
mickeymen edited Additional Information. (Show Details)
mickeymen set Category to Controls.
mickeymen set Reproducibility to Have Not Tried.
mickeymen set Severity to None.
mickeymen set Resolution to Open.
mickeymen set Legacy ID to 777399656.May 7 2016, 6:55 PM
gutsnav added a subscriber: gutsnav.May 7 2016, 6:55 PM

This problem is pretty annoying. Especially with weapons that have under barrel grenade launchers.

The same problem happens when entering or exiting vehicles. The weapon mode is reset. I think it should be 'remembered' and only change if I change it. Now I frequently cycle/check the modes during a mission to make sure I have the right one which is kind of annoying.

grenadelaunchers

Using the underslung grenade launcher is a firing mode and not independent of the firing mode of your rifle. It's a small problem, but one which is also a bit annoying. The unexplainable connection between main weapon fire mode and using the grenade launcher is a little bit immersion breaking, making it clear that the rifle/grenade launcher is a kind of abstract computer game thing. There should be a separate button for equipping the launcher.

Dear developers, before the release of update 1.26 please don't forget about this problem!

Same thing is with optics zeroing - it always resets to default zero

Yes, after change of the binoculars with the primary weapon! It irritates also(

denys added a subscriber: denys.Jun 16 2016, 10:39 PM