Page MenuHomeFeedback Tracker

Desync MP
Reviewed, WishlistPublic


I have noticed strong desyncing on players in MP that are far in the distance(800m+).

My ping on this servers is about 25-30 ms and it happens since two weeks now.

I already checked package loss and stuff, but it semms that may connection in general is fine.

Is it just me or do you guys got the same issues ?


Legacy ID
Steps To Reproduce

Dont really now how to do that.

Event Timeline

Vitch edited Steps To Reproduce. (Show Details)May 29 2014, 4:52 AM
Vitch edited Additional Information. (Show Details)
Vitch set Category to Multiplayer.
Vitch set Reproducibility to Always.
Vitch set Severity to None.
Vitch set Resolution to Open.
Vitch set Legacy ID to 3893378002.May 7 2016, 6:40 PM


this desync issues will be resolved in next stable update (1.20).

Thank you.

Vitch added a subscriber: Vitch.May 7 2016, 6:40 PM
Vitch added a comment.May 29 2014, 8:50 PM

well, 1.20 is out or not? still desync like hell...

tommack added a subscriber: tommack.May 7 2016, 6:40 PM

If it has not be fixed with this update, it is most probably an issue with data packets being sent between you and the server you are connected to. This is known as packet loss (Which i believe is also known as "De-sync", but don't quote me) The issue you are having is an issue with the hard-code of the game and the server too. Some improvements, i hope, would have been made better with 1.20, but problems may be with the server you are on.

Well i played on this server for about 6 months and this desync shit starts to happen since 1,18 so i dont think its my connection between the server and me.
Also i dont find anything in the patch notes thats supposed to fix the desync stuff .

Vitch added a comment.May 31 2014, 9:18 PM

Still nr desync fix i guess?