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Unit heal threshold is misleading and broken
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Description

If you treat wounded soldier, the icon for "heal" disappears on him, however if you drop to the lobby and back he will appear in need of medical attention again.

This happens when using FAK on soldier brings his health to 0.25 or even to 0.248031.

Details

Legacy ID
385362678
Severity
None
Resolution
Open
Reproducibility
Always
Category
Engine
Steps To Reproduce

join dedicated server and execute on client

  • spawn {

bob = creategroup west createunit [typeof player, player modeltoworld [0,2,0], [], 0, "can_collide"];
removeAllItems bob;
bob setdamage 0.5;
sleep 5;
player action ["healSoldier", bob];
sleep 10;
hint str damage bob;
sleep 5;
failMission "end";
}

and wait
this will spawn preinjured soldier bob in front of you and you could see the icon as it neads medical attention. in 5 seconds your soldier will perform healing on bob. The icon will disappear and the hint will show total damage for bob after healing. then it will log you off.

join back and you can see the "heal me" icon on bob, though no bloody trousers.

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Engine.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Open.
Killzone_Kid set Legacy ID to 385362678.May 7 2016, 6:28 PM
Orcinus added a subscriber: Orcinus.May 7 2016, 6:28 PM

This may be an issue with the AI as well. Something or things seem quite broken in the healing routine(s).

A couple of times in vanilla & several times testing AI mods in the Combined Arms showcase, failed the mission because one or more units moved too slowly due to unhealed injuries. The AI leader never ordered them to heal themselves nor sent the medic if the medic was still alive. Attempts by player to heal them with an FAK fail as the injured unit ignores you and moves away.

Also noticed that sometimes in SP when player or other units report injury - e.g., "need medic" the team leader ignores them.

The above observations all with v1.16 stable.

Hello Killzone Kid,

thank you for submitting the ticket. I was not able to reproduce the problem without script commands on simple dedicated server (with no external files).
I placed two players and one AI soldier in MP mission, loaded on DS. Ingame, I set AI damage to 0.5 and healed him. Then I disconnected from the server, came back (the second player was not active but present the whole time) and the icon was not there (AI had damage 0.25).

Could you please tell me if I missed anything in these repro steps?

I will make a vid, just hold on there bud ;-)

@BIS_Iceman here is the vid http://www.youtube.com/watch?v=8x6vkOX2MQs

Just reproed this ticket on video

BTW when you finished with this could you please have a look at http://feedback.arma3.com/view.php?id=18720 kinda urgent :)