If you treat wounded soldier, the icon for "heal" disappears on him, however if you drop to the lobby and back he will appear in need of medical attention again.
This happens when using FAK on soldier brings his health to 0.25 or even to 0.248031.
If you treat wounded soldier, the icon for "heal" disappears on him, however if you drop to the lobby and back he will appear in need of medical attention again.
This happens when using FAK on soldier brings his health to 0.25 or even to 0.248031.
join dedicated server and execute on client
bob = creategroup west createunit [typeof player, player modeltoworld [0,2,0], [], 0, "can_collide"];
removeAllItems bob;
bob setdamage 0.5;
sleep 5;
player action ["healSoldier", bob];
sleep 10;
hint str damage bob;
sleep 5;
failMission "end";
}
and wait
this will spawn preinjured soldier bob in front of you and you could see the icon as it neads medical attention. in 5 seconds your soldier will perform healing on bob. The icon will disappear and the hint will show total damage for bob after healing. then it will log you off.
join back and you can see the "heal me" icon on bob, though no bloody trousers.
This may be an issue with the AI as well. Something or things seem quite broken in the healing routine(s).
A couple of times in vanilla & several times testing AI mods in the Combined Arms showcase, failed the mission because one or more units moved too slowly due to unhealed injuries. The AI leader never ordered them to heal themselves nor sent the medic if the medic was still alive. Attempts by player to heal them with an FAK fail as the injured unit ignores you and moves away.
Also noticed that sometimes in SP when player or other units report injury - e.g., "need medic" the team leader ignores them.
The above observations all with v1.16 stable.
Hello Killzone Kid,
thank you for submitting the ticket. I was not able to reproduce the problem without script commands on simple dedicated server (with no external files).
I placed two players and one AI soldier in MP mission, loaded on DS. Ingame, I set AI damage to 0.5 and healed him. Then I disconnected from the server, came back (the second player was not active but present the whole time) and the icon was not there (AI had damage 0.25).
Could you please tell me if I missed anything in these repro steps?
@BIS_Iceman here is the vid http://www.youtube.com/watch?v=8x6vkOX2MQs
Just reproed this ticket on video
BTW when you finished with this could you please have a look at http://feedback.arma3.com/view.php?id=18720 kinda urgent :)