When there are 2 Game Masters on. Every time someone places a unit a error gets created. Deleting units also causes an error. Im not 100% Sure if this is the actual cause of the crash, but I would assume it has something to do with it.
This is most likely the problem why Zeus tempts to break itself overtime.
{F23643}
Description
Details
- Legacy ID
- 2379459024
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Zeus - General
Me and a friend tested this, He was spamming units and I was deleting them as fast as I could which ended up in him crashing (I was the Local Host, didnt seem to suffer from anything.)
He said if you make them separate from each other then it wont crash you, but in exchange you wont be able to see each other's units, entities, etc. Which just doesn't work out.
Event Timeline
The errors are: "Server: Object 3:36 not found (message 88)" for each unit it shows different object number & message number each time.
And for the lightning errors which happen when you use lightning they are:
No shape for ammo type LightningBolt
2014/04/07, 13:14:05 Client: Object 3:61 (type Type_87) not found.
2014/04/07, 13:14:05 Client: Object 3:61 (type Type_88) not found.
2014/04/07, 13:14:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
a3_data_f_curator_misc
2014/04/07, 13:14:05 a3\data_f_curator\misc\lightning2.p3d: No geometry and no visual shape
2014/04/07, 13:14:05 a3\data_f_curator\misc\lightning2.p3d: No geometry and no visual shape
2014/04/07, 13:14:05 a3\data_f_curator\misc\lightning2.p3d: No geometry and no visual shape
2014/04/07, 13:14:05 a3\data_f_curator\misc\lightning2.p3d: No geometry and no visual shape
The error involving a3_data_f_curator_misc missing is BS. As every single pbo is uploaded to server.
The errors are easy to reproduce, just place unit(for the object error) and use lightning and look at the RPT file, also these were produced on Official mission, and these errors may or may not be causing a CTD issue to do with 2 Zeus's(http://feedback.arma3.com/view.php?id=18306). RPT file uploaded.