After devbranch update from 28-03-2014 (especially the point: "MenuInventory and MenuPosition respawn templates will now force respawn at the scenario start") AI controlled playable units from a player's group are being removed after player is being spawned.
MenuPosition- and MenuInventory-templates should in no way force respawn at scenario start. This option should be toggleable in description.ext via respawnonstart (like it hasn't worked prior to the update anyways).
Because of this error it's even more necessary than before to have respawnonstart properly working!