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The smoke module is not visible to clients on MP
Closed, ResolvedPublic

Description

The smoke module (not the smoke grenade module) only displays the particles to the server. Clients that join a host can't see the effect. On a dedicated server, none of the players can see the effect. The host on a non-dedicated server seems to be the only one that can see the smoke.

We tested to see if it was a JIP issue and it is not (atleast not just a JIP issue).

Details

Legacy ID
1181306779
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Editor
Steps To Reproduce
  1. Open the editor.
  2. Place down two playable units.
  3. Place down a smoke effects module.
  4. Test the mission and have a friend join. You will see the effect and he won't.
Additional Information

It was suggested by a dev to use a smoke grenade instead but the issue there is that the smoke grenade module only drops one grenade so the smoke clears after 45 secs or so.

Event Timeline

DasClark edited Steps To Reproduce. (Show Details)Mar 21 2014, 2:50 AM
DasClark edited Additional Information. (Show Details)
DasClark set Category to Editor.
DasClark set Reproducibility to Always.
DasClark set Severity to None.
DasClark set Resolution to Fixed.
DasClark set Legacy ID to 1181306779.May 7 2016, 6:14 PM

Thanks for the feedback, I will check that issue with smoke module.

That "workaround" with smoke grenade module should work. You can set the smoke grenade module to last forever. Just switch parameter "persistent" to enabled.

Should be fixed in next dev branch update (Monday probably).

MadDogX added a subscriber: MadDogX.May 7 2016, 6:14 PM

Mass closing tickets marked as resolved more than 1 month ago.

If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.