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AI doesn't turn on headlights at night (skip time module)
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Description

When using the skip time module to change the time to night, no AI drivers will turn on the lights of their cars, even if they don't have nvgs.

Details

Legacy ID
60559934
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Control / Commanding
Steps To Reproduce
  1. Skip time to nighttime
  2. watch vehicles drive in the dark without lights

Event Timeline

novemberist edited Additional Information. (Show Details)
novemberist set Category to AI Control / Commanding.
novemberist set Reproducibility to Always.
novemberist set Severity to None.
novemberist set Resolution to Open.
novemberist set Legacy ID to 60559934.May 7 2016, 6:04 PM

As far as I know vehicles only use lights when in "safe" mode. Any other time they assume lights are too dangerous and will turn them off.

You are right. I didn't know about this. So this is not Zeus related at all.

This shouldn't be the default behaviour of any units that don't wear NVGs, though. Civilian cars can drive around at night without lights on or NVGs and still not crash...

Moricky added a subscriber: Moricky.May 7 2016, 6:04 PM

Not Zeus related, category adjusted.

This might be by design then, if, in your example, all AI units are in danger mode?