I made a mission for Zeus, Zeus is a unit on the map.
The respawn type for the mission, as defined by the description.ext, is BASE.
In the mission itself is no respawn point defined, as it's Zeus task to place the first respawn point.
If the only used RespawnTemplate is "Counter", everything is fine. If the RespawnTemplate "MenuPosition" is added though, Zeus can't join the game. Zeus get's a pop up after the briefing that Zeus has to define a respawn point first. But since Zeus can't access the Zeus interface, he can't define a respawn point.
I'm pretty sure this is not intended. {F23343}