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Postprocess effects not removed when module is deleted
Closed, ResolvedPublic

Description

When a postprocess effect is added as the Game master and then deleted, it stays in effect.

Details

Legacy ID
2042920692
Severity
None
Resolution
No Bug
Reproducibility
Always
Category
Zeus - General
Steps To Reproduce
  1. Place a postprocess effect as the gamemaster and change it to anything
  2. delete the module
  3. notice that the effect stays, to remove it you must re-place the module and set the effect to "none"

Event Timeline

the_Demongod edited Additional Information. (Show Details)
the_Demongod set Category to Zeus - General.
the_Demongod set Reproducibility to Always.
the_Demongod set Severity to None.
the_Demongod set Resolution to No Bug.
the_Demongod set Legacy ID to 2042920692.May 7 2016, 5:59 PM

That's intended behavior. The module lets you to set the global PP effect, which is not tied to any specific module. In fact, you can have unlimited number of PP modules present in your mission.
All modules which are affecting mission settings (weather, daytime, countdown, respawn tickets, ...) works this way.

Mass-close of resolved tickets not updated in last two weeks.