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Request Feature - IED Placement
Closed, ResolvedPublic

Description

Similar to ordinance except just an explosion without the incoming sounds.

This can be used to simulate an IED or if you see players approaching an abandoned vehicle you do not wish for them to have you can blow it up.

Details

Legacy ID
3185880658
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Zeus - Feature Request

Event Timeline

ozdeadmeat edited Additional Information. (Show Details)
ozdeadmeat set Category to Zeus - Feature Request.
ozdeadmeat set Reproducibility to Always.
ozdeadmeat set Severity to None.
ozdeadmeat set Resolution to Fixed.
ozdeadmeat set Legacy ID to 3185880658.May 7 2016, 5:59 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 5:59 PM

I would love to see that (like in the MCC mod)

IEDs added, you'll find them in Empty > Explosives.

They can be detonated them by pressing 'End' (destroy) key.

Bounding box is currently not displayed when editing them, which is issue we're working on.

Mass-close of resolved tickets not updated in last two weeks.