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Replace new added "module" fire over stock ArmA III one
Assigned, WishlistPublic

Description

Compared to the stock fire which ArmA III uses on exploded vehicles, for example, the recently added "module" fire is way better looking.
The ArmA II fire is even better than the ArmA III stock fire, but not better than the ArmA III "module" fire.
This should be really easy to fix beacuse the better particle already exists and shouldn't be created from scratch.

Official BI post about the new module particles: http://forums.bistudio.com/showthread.php?155866-Arma-3-Particle-Effects-documentation&p=2605757&viewfull=1#post2605757

Video which shows the ArmA II fire: http://youtu.be/93NketKf_ZE

On the bottom of this ticket you will find two screenshots, one using the "module" fire and the other with the standard ArmA III fire. {F23114} {F23115}

Details

Legacy ID
2053544649
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Particles

Event Timeline

JackusCTB edited Additional Information. (Show Details)
JackusCTB set Category to Particles.
JackusCTB set Reproducibility to N/A.
JackusCTB set Severity to None.
JackusCTB set Resolution to Open.
JackusCTB set Legacy ID to 2053544649.May 7 2016, 5:49 PM
Bohemia added a subscriber: AD2001.Jan 24 2014, 7:31 PM

Any updates or news on this? Would be cool to see the new fire on the amazing Zeus mode!

Could we see the new fire implemented in the 1.14 update?

Any news on this?

Status: assigned. Still nothing has been changed. good job