Similar to the man class, fixed wing aircraft also experience many problems on large moving ships. This is using the AircraftX simulation. {F22563}
Description
Description
Details
Details
- Legacy ID
- 3601109161
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Category
- Other
Steps To Reproduce
- Download a ship like this one here: http://forums.bistudio.com/showthread.php?158772-Big-PHYSx-compatible-ship-LCS-2-technological-demonstrator [^]
- Place a fixed wing aircraft on the ships deck and test. Then give the ship a waypoint and test again with the ship moving.
There is also a repro mission below that uses the LCS from the link above.
Additional Information
The purpose of fixing this is more so for mods at the oment but could be applied to the vanilla game later on.
This video shows here that this is possible with another vehicle class: http://www.youtube.com/watch?v=SHlSPg_SQYE and maybe by giving whatever the vehicle class has to allow it to move on a large ships to the man class cloud solve this issue.
A forum post for this issue exists here: http://forums.bistudio.com/showthread.php?166815-Discussion-of-problems-that-affect-walking-and-driving-on-drivable-ships-and-vehicles